Before you can begin modding you’ll have to unpack your game files so you can work with them in Blender. There’s a way to only extract what you need but I don’t know how to yet and will rewrite this when I do.


  1. Make a folder for all your DD2 modding projects, make another folder called Tools

  2. Place everything you just downloaded into your DD2 projects folder and unzip | Fluffy Mod Manager | MDF Manager | REtool |

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  3. Delete the those zipped files and place the extracted folders of | Fluffy Mod Manager | MDF Manager | REtool | DD2 FileList | into your Tools folder so it looks like this

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  4. Open REtool Folder, right click extract-pak.bat click edit

  5. Replace the line below @pushd %~dp0 with .\\REtool.exe -h re_chunk_000.filelist -x -skipUnknowns %1

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  6. Make sure theres no space before the . then save and exit notepad

  7. Rename the combined_for_RETool.list you downloaded earlier to **re_chunk_000.filelist** and move it into the REtool folder

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  8. Locate your game directory and the file named re_chunk_000.pak by opening your Steam App Library > Right Click Dogma 2 > Manage > Browse Local Files

  9. Move the re_chunk_000.pak file ontop of the extract-pak.bat file within REtools folder from earlier. This will unpack ALL the game files which will be around 100GB check if you have room on your drive

  10. Once it’s done, rename the re_chunk_000 folder or move it outside of the DD2 directory to prevent it from being freeloaded later on

  11. Now, you can search through all the extracted files and search for one you would like to edit

  12. I recommend never directly editing things in your extracted folder but instead copying what you plan on editing and recreating the path to it your mods folder